Deck Builder Prototype
Project Overview
I developed a deck-building card game prototype in Unity, focusing on creating engaging card-based mechanics and a user-friendly interface. The project involved designing and implementing core systems such as card management, deck construction, and interactive UI elements. I utilized Unity's prefab and scripting systems to rapidly prototype features, iterate on gameplay, and polish the user experience based on feedback. This project demonstrates my ability to design, implement, and refine game systems using C# and Unity, as well as my skills in rapid prototyping and user-centered design.
Project Info
- Project: VFS Solo Project
- Role: Programmer, UI Programmer
- Engine: Unity
- Programming Languages: C#
Responsibilities
- Designed and implemented the card management system and deck construction
- Developed interactive UI for deck building and card selection using Unity's UI tools
- Integrated visual assets and animations to enhance user experience
- Implemented data structures for efficient card and deck handling
- Prototyped and iterated on gameplay mechanics based on playtesting and feedback
- Conducted playtesting and analyzed user feedback to refine game systems